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Frying Doom
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Posted - 2013.03.06 10:26:00 -
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I find it very telling about the mindsets of people playing this game when the question "Should Null sec Industry be as good as high sec" is asked
It really speaks of deep problems in the game that the question even needs to be asked, and even then the fact that it was not just a "How much better than Hi-sec should it be?"
It does speak of a cancer in this game where people are punished for risk, punished for capital investment and lets face it just punished because they do not want to sit in Hi-sec making no better money than anyone else with the base skills.
Now EvE is far from dying but the biggest question is, is it changing into something that will kill us all of boredom? Even mining in Hi-sec can get boring after time and missions are boring from the time you press accept.
EvE has always been about people striking out into space whether that be Sov space, NPC, lo-sec,Worm holes and so very much more.
But now things are changing and it has gotten to the point that people even have to ask the question of whether risk=reward or whether reward should be directly opposite the risks taken.
It is a very sad state of affairs
And don't get me started on the CSM voting system (well more like a torture system) oops to late I already started. EvE players have no voice. Just don't bother voting for the CSM, really its not worth the energy.
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Frying Doom
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Posted - 2013.03.06 10:41:00 -
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Goldnut Sachs wrote:oops, but he did support Issler
Issler Ok so while issler was in CSM 7 we got the mining barge buff.
who did you vote for and what did they achieve? Unless the answer is Two step or Hans then you are screwed. EvE players have no voice. Just don't bother voting for the CSM, really its not worth the energy.
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Frying Doom
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Posted - 2013.03.06 10:42:00 -
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Goldnut Sachs wrote:Frying Doom wrote:I find it very telling about the mindsets of people playing this game when the question "Should Null sec Industry be as good as high sec" is asked It really speaks of deep problems in the game that the question even needs to be asked, and even then the fact that it was not just a "How much better than Hi-sec should it be?" It does speak of a cancer in this game where people are punished for risk, punished for capital investment and lets face it just punished because they do not want to sit in Hi-sec making no better money than anyone else with the base skills. Now EvE is far from dying but the biggest question is, is it changing into something that will kill us all of boredom? Even mining in Hi-sec can get boring after time and missions are boring from the time you press accept. EvE has always been about people striking out into space whether that be Sov space, NPC, lo-sec,Worm holes and so very much more. But now things are changing and it has gotten to the point that people even have to ask the question of whether risk=reward or whether reward should be directly opposite the risks taken. It is a very sad state of affairs  And don't get me started on the CSM voting system (well more like a torture system) oops to late I already started. tl;dr don't nerf high sec or see eve die? I just noticed this one
You really should read more of the forums before you open your mouth or even the post you tl;dr. EvE players have no voice. Just don't bother voting for the CSM, really its not worth the energy.
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Frying Doom
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Posted - 2013.03.06 10:48:00 -
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removed EvE players have no voice. Just don't bother voting for the CSM, really its not worth the energy.
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Frying Doom
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Posted - 2013.03.06 10:51:00 -
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Goldnut Sachs wrote:looking forward to your campaign this year for issler Yes completely. I am so glad you keep up with current events in EvE and that you can hassle someone who did vote when you cannot even name who you voted for
Oh and Trebor is the only CSM 7 member running in the CSM 8 election. EvE players have no voice. Just don't bother voting for the CSM, really its not worth the energy.
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Frying Doom
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Posted - 2013.03.06 11:04:00 -
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Malcanis wrote:Frying Doom wrote:Goldnut Sachs wrote:looking forward to your campaign this year for issler Yes completely. I am so glad you keep up with current events in EvE and that you can hassle someone who did vote when you cannot even name who you voted for Oh and Trebor is the only CSM 7 member running in the CSM 8 election. Speaking of which, is your sig some kind of ironic reverse troll or something? Sort of ironic. A protest at CCP over their stupid voting system and so far lack of player education and the clock is really ticking now. People will ignore ads that appear just for a short period. If this discussion and so many like it have taught us anything it is that ideas need to be repeated time and again before they sink in.
I changed it and haven't thought of a good one yet.
Thinking something along the lines of
"CSM7 was the year of the CCP butt kissers, Don't let it happen again. Vote" Followed by a list of candidates in an appropriate order.
or Maybe
"We all thought CSM 6 was a war crime with it's massive Null Presence" "CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault" EvE players have no voice. Just don't bother voting for the CSM, really its not worth the energy.
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Frying Doom
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Posted - 2013.03.06 22:15:00 -
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Haradgrim wrote:Yonis Kador wrote:Well, I guess there's absolutely nothing preventing me from investing billions in new startup costs, spending hundreds of millions more monthly on POS fuel, and using gametime that I now use to make isk freightering my goods from one end of New Eden to the other. Nothing at all. Except for the isk, the increased time requirements, and the fact that freightering goods is my least-favorite activity in the game. Nothing.
Even though nullseccers don't want to do industry in their own POS's, I'm sure I'll learn to love it - despite it adding a massive logistical challenge to my game that is currently not required.
I hope this change rolls out at the same time as null's new superores because it sure sounds super-balanced.
YK So you went to the trouble to come up with and create a profitable business but your not willing to put in the same investment of isk and same sort of time/effort to grow it? I mean I supposed your entitiled to that opinion. The reason "nullseccers" don't want to do industry in their POSes is solely due to reasons you don't run into in high-sec as I explained before. I'm not suggesting I think that removing station based services is the only option, infact increasing station slot costs could work as well, that said; I really think it would be beneficial to the game as a whole if every player high, low, or null sec, had to make an investment and guard that investment in order to compete in industry at high profit levels. Now I my self am all for increasing the cost of NPC facilities to make them slightly more expensive than POS per slot.
And I am aware that Outposts do need the ability of increased industry capabilities, but I do believe the amount of increase Tippia would like to see is frankly too much.
Tippia wrote: If CCP allowed multiple outposts per system, most nulsec areas would then have the potential to easily equal hisec for industry and research, but you would have to work for it. Actually, it wouldn't. Outposts are still so hideously unable to even begin to come close to the capabilities of even a single station that you'd run out of planets long before you got something that even remotely resembled a highsec system.
I suppose I'll have to post my standard improvement requirement list in this thread tooGǪ
1. One outpost per system probably has to remain for sov reasons (sov needs a revamp, but let's break one thing at a time). 2. Every outpost type gets 50 each of every industry slot type. Industry-specific outposts get twice that (up from a best-case scenario of 10 of one type). 3. Every outpost type gets 20 offices; Gallente outposts get twice that (up from 4GÇô8 / 24). 4. Every outpost type gets a 30% refinery; a 50% refinery is a single basic upgrade. 5. Basic industry upgrades add 50 each of every slot type (up from 5 of a specific type); Intermediate upgrades add 100 (up from 7); Advanced upgrades add 150 (up from 9). Time bonuses could probably remain the same.
Similar to this but a bit less say 50=70% of what you are asking. Excluding the refine which I think is needed in POS and outposts at a base 50%...The other side of Outposts is of course the usage based SoV system but I don't want to get into that atm, as the current proposal is about doing the most good for the least developer resources.
Now POS are a pain in the butt but those willing to take the pain and the capital out lay should be rewarded not punished and outposts cost a hell of a lot more than a POS but have a lot of abilities a POS does not.
But yes a lot of the problems to other systems like the war dec system would be solved as people would actually be taking the risk from war decs, in order to gain a financial advantage.
I hope that makes sense, it has been a long night. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

Frying Doom
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Posted - 2013.03.06 22:30:00 -
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Yonis Kador wrote:Haradgrim wrote: So you went to the trouble to come up with and create a profitable business but your not willing to put in the same investment of isk and same sort of time/effort to grow it? I mean I supposed your entitiled to that opinion.
The reason "nullseccers" don't want to do industry in their POSes is solely due to reason you don't run into in high-sec as I explained before.
I'm not suggesting I think that removing station based services is the only option, infact increasing station slot costs could work as well, that said; I really think it would be beneficial to the game as a whole if every player high, low, or null sec, had to make an investment and guard that investment in order to compete in industry at high profit levels.
And as I've already replied, the logistical challenges of POS manufacturing (transporting minerals to the POS, dividing minerals between various arrays, navigating/maneuvering a slow, cumbersome ship, etc.) are not sec-specific. If nullsec doesn't enjoy the task, it's nuts to suggest that highseccers should. But "not willing to put in the same investment of isk and same sort of time/effort to grow it?" What does that even mean? I'm manufacturing now in npc stations usually on site exactly where my goods are sold. Why in the world would I want to operate multiple POS's, increasing my own costs and logistics? Because I sure don't. I fly around in a slicer delivering bpcs. I'm operating at ends of regions just to pipe goods down there to folks who are far from hubs .... because it's harder. A difficult path always has less competition. That and I genuinely know what it felt like when I was in those places for various reasons and couldn't get the basic things I needed on a day to day basis. I guess I just don't understand why we have skills that allow the setup of station manufacturing jobs remotely, or the ability to buy/sell items remotely if none of that will soon be relevant? Why have players work on building standings with npc corps to achieve perfect refine rates if refining at a POS will be superior? Everything about the current system centers around station manufacturing. For an idea that gets thrown around so casually, the impact of such a change would affect everyone. And in highsec it would affect most folks negatively - new players disprortionately so. In my specific case, I worked for months to build up my standings with over a dozen npc corps specifically to increase my options in-game. And yet I still run into situations where I'm in a system without a station belonging to one of them. Just two days ago, I spent 6 hours in a cov ops scouting systems because my system and all others within 3-4 jumps were mined out. I'm now 10 jumps from that location. That sort of thing happens all the time. Highsec is dynamic. You adapt and move on. But that only works because I'm not tethered to a point in space. If I had to relocate a POS every time I relocated myself, that's all I'd do. But just because I'm opposed to my time investment in mechanic grinding being made worthless, opposed to my costs and effort being increased exponentially for the same isk, because I have no desire to be tethered to a single point in space, or my game being made orders of magnitude more complicated, does not have anything to do with being unwilling to work. Quite the opposite actually. YK Ok because has been stated before the NPC facilities would cost slightly more and with a maxed out refining skills and an implant as well as your NPC standings you would be able to mitigate the risk involved in production.
So your reward from your NPC standings and higher skills is a mitigation of risk.
But you know all this as you have used this same argument before and it has been shot down in flames.
Ok you want to fly all over the universe and mine in different areas but do not want to operate multiple POS's, so don't, you will miss out on a very small amount of profit while still retaining almost no risk. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

Frying Doom
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Posted - 2013.03.07 01:00:00 -
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Yonis Kador wrote:Frying Doom wrote:some stuff that I disagree with If anyone at all thinks that the quality of my gameplay will not be decreased by necessitating flying around in a freighter carrying fuel blocks instead of a slicer carrying bpcs, then we'll just have to agree to disagree. YK Again if you don't want to use a POS no one is trying to force you... We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

Frying Doom
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Posted - 2013.03.07 01:11:00 -
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Vaerah Vahrokha wrote:Alavaria Fera wrote:Snow Axe wrote:Dave Stark wrote:2% refining implant, and a 40% station [i think it was a 40% station i was using...] will still give you lossless refining on any ores you can use t2 crystals for. so 50% refining stations aren't really an advantage. The "in one stop" was the important part of that sentence. Since people always argue about "protecting" the highsec "newbies", remember "we" have industrial newbies as well. Granted, they would just look like highsec industrial newbies, since highsec is the Promised Land for things like industry and mining nowadays. Newbies who want to go null sec should have appropriate pirate-faction facilities available at something the most similar to hi sec. Something like a special wormhole they can enter when they have just created their character. The interior of that WH would be hi sec and they can learn the ropes like the hi sec "cousins", then they can leave that WH and be at the fringes of a NPC nullsec area. They can go back for say 1 week tops then the WH can't be entered any more (else older people would exploit the WH providing high sec like crazy). So just like portals in WoW.
So any other WoW like changes you would like to propose? We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

Frying Doom
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Posted - 2013.03.07 01:20:00 -
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Yonis Kador wrote:Right. As an industrialist competing for ever-decreasing profit margins, raising the cost of using station manufacturing slots and decreasing station refining yield has been proposed in conjuction with better refining/manufacturing at high-sec POS's. Skills trained to start manufacturing jobs remotely and standings with npc corps would be irrelevant.
Any industrialist with common sense and basic math skills will recognize there is no choice if this is done.
YK Ok lets try to spell this out for you
Profit margins are decreasing because it is too cheap to just decide to build something, so a lot of people are and always have built without working out the profit or the ever popular "Minerals are free"
Again the refining yield will still be 100% you just need an implant and higher skills this is your trade off so you don't have to risk any thing.
As to Hi-sec POSs yes they would have slightly cheaper manufacturing as they are out laying capital and taking risks to earn their isk.
As to "Skills trained to start manufacturing jobs remotely and standings with npc corps would be irrelevant." Why?
You are gaining the reward of reduced risk by using an NPC facility while POS users are gaining the reward of isk for taking risks.
It very much seems to me that you are so risk adverse that you will argue forever, over your right to make risk free isk, killing off the ability for anyone who wants more out of industry and at the same time putting your self above all of the other regions of EvE.
So let me make this one real easy for you....Those who risk more should get more...No one works on an off shore oil rig for $50 a month. Nor should someone who builds their own manufacturing plant earn less than someone who uses someone elses almost for free. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

Frying Doom
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Posted - 2013.03.07 01:41:00 -
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Mara Rinn wrote:Frying Doom wrote:So let me make this one real easy for you....Those who risk more should get more...No one works on an off shore oil rig for $50 a month. Nor should someone who builds their own manufacturing plant earn less than someone who uses someone elses almost for free. What if all facets of industry were easier at a POS than using NPC facilities? What if there were no NPC stations with both refineries and assembly lines? What if POSes could use PI-style processing lines, would that be a benefit to the industrialist? Now you have come to the largest part of the issue, now things can always get better in this game and POSs being easier to use would be great, removing refine from stations no I would not like that just the lowering of the refine rates. As to the production well just made a little better would be helpful
But all these things use a lot of dev resources, resources we will likely never see. That is why I prefer things that will give the maximum benefit with a few resources as possible. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

Frying Doom
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Posted - 2013.03.07 01:46:00 -
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Tippia wrote:Frying Doom wrote:And I am aware that Outposts do need the ability of increased industry capabilities, but I do believe the amount of increase Tippia would like to see is frankly too much.
[GǪ]
Similar to this but a bit less say 50=70% of what you are asking. They really aren't. Those numbers were quite carefully picked to make a maxed out industry system be exactly as good as the best highsec industry systems. No more, no less. So that's just what's needed to be on par, slot-wise. It does not account for any of the other benefits highsec has. If anything, those numbers could be 50-70% higher if we want to move null into some actual GÇ£betterGÇ¥-territory. Quite possibly and I can see the argument for it and to be honest I have little experience with Outposts but having said that it is more the difference it would make between sov and non Sov, dangerous areas, that concerns me as outposts already give a fair few bonuses, docking being one of them. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

Frying Doom
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Posted - 2013.03.07 01:50:00 -
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Vaerah Vahrokha wrote:Frying Doom wrote: So just like portals in WoW.
So any other WoW like changes you would like to propose?
What's a portal in WoW? You seem to have experience with that game, I don't. Yes I do, having played most of the popular MMOs for years all the way back to text MUDS in the 80's.
So that concerns me more as you are obviously unfamiliar with other MMOs, specifically the worlds most famous and the one with the highest subscriber level.
We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

Frying Doom
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Posted - 2013.03.07 03:26:00 -
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Mallak Azaria wrote:Frying Doom wrote:I have little experience with Outposts This will be important for the next quote. Frying Doom wrote:outposts already give a fair few bonuses, docking being one of them. That you think being able to dock in an outpost that you own is a bonus really says it all. But yet I own several POSs and am unable to dock, or reprocess or massive storage space. So if it is not a bonus on an outpost do you believe that it is a programming error on a POS, after all it is not a bonus? We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

Frying Doom
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Posted - 2013.03.07 03:30:00 -
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Yonis Kador wrote:Frying Doom wrote: more stuff I disagree with FD, so far you've called me risk averse in this topic and lazy in another for expressing my opinions. Neither is accurate. And I own a POS. I don't own a dozen of them and do not have POS's stationed across known space. Which is never going to happen. You again write that boosting manufacturing returns at a high sec POS is some kind of reward for owning one despite countless examples of why tethering a dynamic industry to a stationary object is not beneficial. (Stop doing me favors!) It would be a logistical nightmare for the same exact reasons cited in this topic explaining why it's a nightmare for null players. Debating whether everything I've invested into my gameplay for the past 14 months is going to be made pointless does frustrate me as the consequences are potentially game-changing to an unacceptable degree. But I play this game because its fun. Piloting a freighter isn't. In fact, it's my least-favorite activity in the game. So tieing my least-favorite activity in the game to my primary source of income isn't something I'm ever going to be a vocal supporter of. How dumb would that be? This change would at best, make my game vastly less enjoyable and at worst end it entirely. So until the black day comes to pass ushering in changes which ruin my game, I'm going to be a vocal opponent. For me, there is no other option. It's not personal. So if my opposition offends anyone, I apologize in advance. YK Like I said you are arguing that the yield on a procurer should be the same as on a hulk or it is not fair for the procurer pilot.
And how only being slightly less profitable makes it your training pointless? it would just mean you like every other profession in this game would have to max some skills and no matter how much you use sensationalist comments like that it will never make them true. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

Frying Doom
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Posted - 2013.03.07 03:34:00 -
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Steve Ronuken wrote:baltec1 wrote:Steve Ronuken wrote:
Because, for any serious manufacturer, costs are irrelevant.
What... More costs = less profits, what in the world makes you think more costs is a good thing? You honestly think we think costs are irrelevant in any of our choices? Even your own mad workings out show high sec is the only logical choice. Not quite. I can make X produce for Y cost. I can make 3X product for 2Y cost. The actual cost isn't relevant, as long as it's within my means. Because the profit is higher. I'll admit, it wasn't well worded. How the hell are cost irrelevant?
You can produce a rifter for 4000 isk or you can produce a rifter for 40,000,000 isk
I know what one I would produce. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

Frying Doom
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Posted - 2013.03.07 03:38:00 -
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Mallak Azaria wrote:Frying Doom wrote:Mallak Azaria wrote:Frying Doom wrote:I have little experience with Outposts This will be important for the next quote. Frying Doom wrote:outposts already give a fair few bonuses, docking being one of them. That you think being able to dock in an outpost that you own is a bonus really says it all. But yet I own several POSs and am unable to dock, or reprocess or massive storage space. So if it is not a bonus on an outpost do you believe that it is a programming error on a POS, after all it is not a bonus? POS towers & outposts are two completely different things. Yes they are but the ability to dock, reprocess, store massive amounts ect... are part of their bonuses. That is why it worries me about upgrading a structure so heavily in the industry side while it being cheap over time and cheap to install.
As an Outpost uses no fuel. But having said that I do feel that having an isk sink equal to the cost per slot of a POS would be a fair exchange. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

Frying Doom
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Posted - 2013.03.07 03:42:00 -
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La Nariz wrote:Alavaria Fera wrote: It is, you're a nullsec zealot, your "opinion" is worthless here on GENERAL DISCUSSION.
MY POSTS FOR NULLSEC! Bloody Nullsec Zealots. Actually after this thread it is really becoming "Bloody Hi-sec Zealots" We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

Frying Doom
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Posted - 2013.03.07 10:33:00 -
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baltec1 wrote:Frying Doom wrote: Yes they are but the ability to dock, reprocess, store massive amounts ect... are part of their bonuses. That is why it worries me about upgrading a structure so heavily in the industry side while it being cheap over time and cheap to install.
As an Outpost uses no fuel. But having said that I do feel that having an isk sink equal to the cost per slot of a POS would be a fair exchange.
So you will be fine with high sec stations also charging the same sum to every pilot that uses them then. No. I would be fine with High sec stations charging slightly more.
The objective is to allow Null Outposts and POSs to be the more than the NPC stations.
Outposts cost money, POSs cost money. Both attract risk to that money.
So therefore they should have abilities that are better and cheaper than NPC stations. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

Frying Doom
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Posted - 2013.03.07 13:41:00 -
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baltec1 wrote:Frying Doom wrote: No. I would be fine with High sec stations charging slightly more.
The objective is to allow Null Outposts and POSs to be the more than the NPC stations.
Outposts cost money, POSs cost money. Both attract risk to that money.
So therefore they should have abilities that are better and cheaper than NPC stations.
So long as it is cheaper and easier to produce in high sec then thats where I will continue to build. Fair enough, it would remain cheaper and easier to produce inn high sec. As there are no bubbles and concord is there to protect you and your assets. This is not about forcing anyone to do anything.
It is about allowing those who risk or go out of their way to have higher faction standings or higher skilling to have more alternatives, while at the same time not destroying the game play of those in high sec, be they full time or casual industrialists.
As at the moment the only choice worth taking is Hi sec NPC stations.
So I see no problem I in your want to remain in hi sec. This is of course your choice.
We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

Frying Doom
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Posted - 2013.03.07 21:22:00 -
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Mallak Azaria wrote:Frying Doom wrote:Mallak Azaria wrote:POS towers & outposts are two completely different things. Yes they are but the ability to dock, reprocess, store massive amounts ect... are part of their bonuses. That is why it worries me about upgrading a structure so heavily in the industry side while it being cheap over time and cheap to install. As an Outpost uses no fuel. But having said that I do feel that having an isk sink equal to the cost per slot of a POS would be a fair exchange. Being able to dock in an outpost is a feature, not a bonus. Just as POS's being awful is a feature & not a bonus. Ok then Outposts already have considerable features and subsequently, it worries me to upgrade it so heavily while the structure is so cheap when compared to a POS system and its costs over time, compared to abilities. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

Frying Doom
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Posted - 2013.03.07 21:26:00 -
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baltec1 wrote:Frying Doom wrote: Fair enough, it would remain cheaper and easier to produce inn high sec. As there are no bubbles and concord is there to protect you and your assets. This is not about forcing anyone to do anything.
It is about allowing those who risk or go out of their way to have higher faction standings or higher skilling to have more alternatives, while at the same time not destroying the game play of those in high sec, be they full time or casual industrialists.
As at the moment the only choice worth taking is Hi sec NPC stations.
So I see no problem I in your want to remain in hi sec. This is of course your choice.
Given that the bulk of my market is in VFK no, no I don't want to be in high sec. But because high sec is is the cheapest place to be thats where I stay. Its where everyone else will stay too because who in their right mind wants to make less isk? Yes but you can make the slots cheaper in Null in terms of isk but the largest problem then becomes what is the manufacturing risk in Null.
If you are producing at the same station as you are selling it is, while if you are using a freighter to go 15 jumps even in the big blue donut it would be high risk.
That is why I jus prefer that the slots per/hr are slightly more expensive in Hi-sec NPC stations and around the same as a POS. As a hi-sec POS has the additional cost of needing hi-sec status plus charters. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.07 21:32:00 -
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Vaerah Vahrokha wrote:baltec1 wrote:Frying Doom wrote: No. I would be fine with High sec stations charging slightly more.
The objective is to allow Null Outposts and POSs to be the more than the NPC stations.
Outposts cost money, POSs cost money. Both attract risk to that money.
So therefore they should have abilities that are better and cheaper than NPC stations.
So long as it is cheaper and easier to produce in high sec then thats where I will continue to build. And that's the one real recurring and true issue. Even if hi sec stations refined at 10% efficiency, even if people had to only use POSes, they'd still stick to hi sec, including you. This is why I say that nerfing hi sec is pointless. As long as the very "hi sec concept" exists, regardless of how much you'll nerf it, people will still firmly stick to staying there and even null sec industrialists will stick in there. That's why I say that the only "cure" is removing hi sec completely and re-implement gradual security "decline" tied with increasing offered features (not income, *features* and capabilities). Look at mining. Income has dropped 5 times since last year's HK days, it might still drop another 5 times and people will still do it. PI? The same. Hi sec planets suck, there's a sensible tax yet only a fraction bothers doing PI outside of hi sec. Hi sec L4 missions? The same. From > 100M per hour now they might be down to 30-40 yet people firmly sticks doing them. Why? Simple. Because they are the slack, casual, no brainer and still with positive profits expectation over time. Hi sec gives low losses, removes any risk of losing stuff (locked in hostile station or popped POS) but most of all it gives positive profits expectation over time. Less than everywhere else? Nobody cares, plenty enough to keep buying PLEX, ships and whatever. So, once CCP will have spent half year+ improving null sec industry, in the end 95% of the playerbase won't give a crap, because there's always the fail-safe positive profits expectation over time zone. Only a full blown solution with hi sec removal would actually affect gameplay to really make people leave such comfort place. That's probably the reason why CCP have not spent half year+ improving null sec industry while nerfing hi sec: because it'd be irrelevant to any but a minority who are ready for more profit without the fail safe zone. This is very much about offering people real choices. Yes if things are altered in favour of player owned structures then a lot of people still would chose not to use them but a fair few would choose too.
There are those that even if Hi-sec was trashed to the point that profits were 1/10 of all the other regions, that would still stay in hi-sec. Why because it is easier. There is concord, large markets, easy logistics ect...
This is about giving players choices so that players that do not want the safety blanket can have them. While using as few resources as possible. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.07 22:29:00 -
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Sentamon wrote:Akiyo Mayaki wrote:Since EVE is a sandbox game, I'd like to see pilots who make use of nullsec be rewarded on a much larger scale than people who simply fly around in NPC space. A player should be encouraged to go out and do something, risk vs. reward is a good way of doing this. And they already are, by a mile. Lack of uber null industry is a made up problem that only exists in the minds of the nullseccer entitlement generation. So you would be fine if all the industry facilities for Null sec was moved to high sec...and all of hi-sec industry facilities were moved to Null? We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.07 22:34:00 -
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Sariah Kion wrote:Frying Doom wrote:Sentamon wrote:Akiyo Mayaki wrote:Since EVE is a sandbox game, I'd like to see pilots who make use of nullsec be rewarded on a much larger scale than people who simply fly around in NPC space. A player should be encouraged to go out and do something, risk vs. reward is a good way of doing this. And they already are, by a mile. Lack of uber null industry is a made up problem that only exists in the minds of the nullseccer entitlement generation. So you would be fine if all the industry for Null sec was moved to high sec...and all of hi-sec industry was moved to Null? Sure as long as you move mine able moons to high sec only while you're at it.. See what I did there? Do you see it? huh? huh? And you would have exactly the same problem as Null a top down system that does not benefit the grunt or the amount of work they do.
Moon mining was one of the worst ideas ever conceived in EvE. I am not surprised you support it. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 01:18:00 -
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Sariah Kion wrote:Frying Doom wrote:Sariah Kion wrote:Frying Doom wrote:Sentamon wrote: And they already are, by a mile.
Lack of uber null industry is a made up problem that only exists in the minds of the nullseccer entitlement generation.
So you would be fine if all the industry for Null sec was moved to high sec...and all of hi-sec industry was moved to Null? Sure as long as you move mine able moons to high sec only while you're at it.. See what I did there? Do you see it? huh? huh? And you would have exactly the same problem as Null a top down system that does not benefit the grunt or the amount of work they do. Moon mining was one of the worst ideas ever conceived in EvE. I am not surprised you support it. Oh also does that mean we get to have cynos, bubbles and capitals in Hi-sec? I dont. I think its ****** as well. It is, however, a source of vast wealth for null sec players. Unfortunately the few that are in power positions are the only ones that truly benefit. The ISK is there to be had in null sec in far greater quantities than high. The only ones stopping you are other players. Null Sec's problems are 10% system and 90% player. They never want to admit they they are the cause of most of their own problems. Yes there is wealth in Null but it is the game mechanics that are screwed.
Look at moon mining as you correctly say a lot of wealth in few hands rather than the wealth being there for all to have.
The same goes for industry, it favours huge alliances with hundreds of jump freighters that can go to jita and buy the minerals to turn into supers and that is about all that Null industry is good for.
If you want to build for example a battlecruiser, you are just better off paying a markup and having it imported for you and if you don't have that capability well you are just screwed. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 01:23:00 -
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Sariah Kion wrote:Tippia wrote:GǪif you have this odd belief that players should be able to build something in player-controlled space that's better than what NPC can provide in NPC space (you know, to give the whole player-run thing some kind of reason for existing?. Oh, and it also exists in pure numbers and embedded in the mechanics. If this is what you're basing the legitimacy of your argument on no wonder you all keep falling flat on your face. Its this sense of entitlement that fuels the irrational demands and logic being spewed out from null sec bears. So let me get this straight it is your belief that players who choose to be in more dangerous areas with less/no NPC facilities should be punished for their choice? We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 01:33:00 -
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Buzzy Warstl wrote:Tippia wrote:Sariah Kion wrote:There is no question the biggest problem with null sec is the GǪmechanics, which is why they're slated for a change and why highseccers are so desperate to spam threads such as this to paint the picture that severe game imbalances are somehow a good thing that must be preserved at all costs. Well, then we can have the discussion about industry again after the sovereignty mechanics change, because right now it would be a waste of developer time. Not at all as their is more to Null than just Sov space and the ability of Player owned structures to out preform NPC ones should not be prevented just because some people seem to be using the argument similar in logic to why the yield of a procurer should be equal to the yield oh a hulk. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 02:06:00 -
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Angelique Duchemin wrote:James Amril-Kesh wrote:Angelique Duchemin wrote:He did raise an interesting point.
Highsec is heavily regulated while nullsec has complete freedom
We where free to turn nullsec into whatever we wanted. We could have made it safer than high sec. Made use of the resources, set up efficient and safe trading routes and trade-hubs that would rival jita due to it's location near all important resources.
Instead we turned nullsec into Somalia. It may have the diamonds. But it's still the crime infested shithole that we made it into.
Ayn Rand would be disappointed. Game mechanics are why it is the way it is. We can't bypass the game mechanics as much as you'd like to think so. Please take time to actually learn the issues before you comment. Edited because it was WAAAAAAAAAY too harsh. Sorry about that. What game mechanic forces the entire population of nullsec to cannibalize each other and everything else that comes into it? Like a big amorphous fungal growth it consumes everything that is not protected by Concord and some things that are too. That is not a game mechanic, that is human biology.
We will all try be rewarded for our activities in some way or another. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 02:18:00 -
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Angelique Duchemin wrote:James Amril-Kesh wrote:Angelique Duchemin wrote:What game mechanic forces the entire population of nullsec to cannibalize each other and everything else that comes into it?
Like a big amorphous fungal growth it consumes everything that is not protected by Concord and some things that are too. So are we shooting each other, or are we not shooting each other? Highseccers get pissed when we shoot at each other, and they get pissed when we don't shoot at each other. Clearly we're the problem. No the problem is that the nullsec population and their leadership look at Jita and demand the same from CCP. They want a nullsec Jita. For the industry to move to nullsec. As if it was taken from them. And they believe that the solution is to make high sec less safe. That the market and industry will spread out more then. But nullsec is coarse. To such a extreme degree that efficient industry is impossible. Not because CCP keeps the industry from them but because they scare away the industry. For easy just let me say.
If Null was more profitable I would move there We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 02:24:00 -
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Sariah Kion wrote:Angelique Duchemin wrote:
But nullsec is coarse. To such a extreme degree that efficient industry is impossible. Not because CCP keeps the industry from them but because they scare away the industry.
The biggest issue in null sec without question is the people in null sec. They made their bed. They can lie on it now. Yeah that is a great philosophy.
What about all the people that would like to move to Null, Had nothing to do with the current set up of Sov Null and currently will not go there as it is completely unprofitable? We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 02:35:00 -
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Vaerah Vahrokha wrote:
Now restate it honestly as "we would like to do industry in null sec but it's more convenient in hi sec".
This sounds better and indeed hi sec is more convenient and indeed null sec should be buffed a lot, but don't make it show like you are poor helpless victims of a system you chose to embark into.
Apparently, like it or not, back at the dawn of the game, CCP decided that going in null sec meant to live an harsh life, that EvE would be based on a center-periphery model and that certain things would suck when done in null sec.
From my point of view I would like to do Industry in Null but it is not profitable to do so.
But as to how CCP structured EvE 10 years ago is a lot different to what it is now. By the look of it all of the regions were meant to be reliant on the others but due to additions made over the years this is no longer true. Null is reliant on Hi-sec but Hi-sec is only reliant on Null for Moon Goo and a few BPOs and officer mods.
And the Moon Goo does not help the average player as to the profitability of Null Sec or for that matter the majority of Alliances. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 02:43:00 -
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Sariah Kion wrote:Frying Doom wrote:Sariah Kion wrote:Angelique Duchemin wrote:
But nullsec is coarse. To such a extreme degree that efficient industry is impossible. Not because CCP keeps the industry from them but because they scare away the industry.
The biggest issue in null sec without question is the people in null sec. They made their bed. They can lie on it now. Yeah that is a great philosophy. What about all the people that would like to move to Null, Had nothing to do with the current set up of Sov Null and currently will not go there as it is completely unprofitable? Meh. Nothing will change in sov space until those in power have a change in philosophy and attitude towards the rest of Eve. It was in their power to turn their sections of SOV space into trade and industrial friendly areas and instead everyone of them to a T rubbed their hands together in greed and power and locked out everyone else while they watched their wallets fill with isk from the moon goo spigots. They were so obsessed with their greed and status quo they blued up almost 70% of SOV space. Now everyone else is supposed to bow down and bend over as they want to take from High Sec and force High Sec folks to want to play in an environment like that? Im sure all we will hear is more blame on mechanics and no admittance of blame on themselves, which is to be expected (consider the source) but folks are wise to them and the real cause of their problems as this point so that everytime they cry on the forums folks just roll their eyes. No thanks. Honestly, the last people anyone should be listening to about making EVE "better" are the clowns that turned null sov into what it is today. The ability for a game mechanics to change Null into the Utopia you speak are exactly zero, unless they just turn it into Hi-sec.
But now in hi-sec people are complaining about war decs and how they need to be consensual, so not even turning into Null would work. Even a usage based Sov system will not make Sov areas friendly to out siders.
But your hatred of Null sov alliances in the end means nothing, as you can blame Sov leadership as much as you like but they are using their might to protect their membership and their is no reason that membership should not be able to have a reasonable industry set up around them.
And to top it all off it does not help the balance of game towards risk/reward. Nor does it help people who might want to move to more dangerous areas, even though they are taking higher risks to make it a worth while option.
We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 02:45:00 -
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Vaerah Vahrokha wrote:Frying Doom wrote:Look at moon mining as you correctly say a lot of wealth in few hands rather than the wealth being there for all to have.
EvE is a sandbox (sadly with an hi sec, should get rid of that) with a very high degree of freedom given to the players. Assuming what you say is right: If those players are stupid enough to work like dummies for the "wealth in few hands", what's wrong with it? I mean, there's no hardcoded rule or law forcing people to obey and enslave for others to get rich. Just rebel, and kick those "few hands" and then spread the wealth between everybody. But knowing what you say is not that right: Alliance members let the "few hands" decide who gets what and to spend that wealth in ships replacements and whatsnot. Do the ship replacements, free skill books etc. count as "being there for all to have"? You can bet they do. Do those few hands also administer the whole alliance, spend time and ability in diplomacy, organize with the corp officers and FCs? Yes they do. Do they organize alliance logistics, buy sov structures, setup bridges? Yes they do. So.... tell it again... are those few hands hoarding the wealth or are you forgetting about the LOT of stuff everyone in the alliance benefits from and thus the wealth is shared? You say alliance member this and alliance member that.
What about the people who live in Null or might want to live in Null but are not members of these alliances? We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 03:06:00 -
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Vaerah Vahrokha wrote:Frying Doom wrote:So you are claiming that if I flew into Null today I could ask Goonswarm for a copy of Capital ships? I know where they would tell me to stick that.
If they tell you that, it means you did nothing worth enough to deserve 1 skill book. I am quite sure their officers are ready to shell the billions to assist those they consider deserving that. Well durr of course I haven't done anything for Goonswarm to get that. But your argument was that the skill books are available to all, if I fly into Null I am a part of that all. So no they are not available to all.
Vaerah Vahrokha wrote:Frying Doom wrote: You say alliance member this and alliance member that.
What about the people who live in Null or might want to live in Null but are not members of these alliances?
You do like we did: harden up, perform weekly corp / alliance ops to farm ISK / minerals and then go conquer moons to stop performing the boring weekly corp / alliance ops. We had full fitted capital ships replacement program, even before owning our first moon. Meh, is it just me or the current players are way softened compared to the past? So your argument here is I need to join a medium or large corp for me to be able to profit from Null and that no people in small corps or solo should be able to live in Null profitably.
Is it my imagination or where people who used to play EvE more intelligent? We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 03:45:00 -
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Sariah Kion wrote:James Amril-Kesh wrote:Frying Doom wrote:Is it my imagination or where people who used to play EvE more intelligent? It's not hard to be more intelligent than Vaerah or Sariah. It looks like own SOV space in your head at this point. You stay classy and keep sticking to the points being debated mkay...... Insanity: doing the same thing over and over again and expecting different results.
-- Albert Einstein
We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 04:39:00 -
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James Amril-Kesh wrote:Mr Kidd wrote:to any scale that their infrastructure will support. Yeah, that's kind of the problem. An entire region of fully upgraded nullsec infrastructure would still be inferior to just a handful of systems in highsec. So the scale of production is really quite limited, especially compared to the general size of alliances that hold that amount of space. So of course we don't want to pay the bill for it. It's not worth paying it. And why would you atm as it is cheaper safer and easier to do in Hi-sec.
Massively cheaper. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 05:31:00 -
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Mallak Azaria wrote:Frying Doom wrote:Ok then Outposts already have considerable features and subsequently, it worries me to upgrade it so heavily while the structure is so cheap when compared to a POS system and its costs over time, compared to abilities. You said previously you have little experience with outposts, yet you claim to know everything about them. Outposts are quite expensive to setup & upgrade. You seem to be under the impression that it is free. So you are so familiar with Outposts so how much is the fuel bill to keep it running, for say a year?
A large POS is around 500,000 isk an hour or 4,380,000,000 a year approximately. Costing 750 - 1 bill to set up. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 05:33:00 -
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Alavaria Fera wrote:Mallak Azaria wrote:Frying Doom wrote:Ok then Outposts already have considerable features and subsequently, it worries me to upgrade it so heavily while the structure is so cheap when compared to a POS system and its costs over time, compared to abilities. You said previously you have little experience with outposts, yet you claim to know everything about them. Outposts are quite expensive to setup & upgrade. You seem to be under the impression that it is free. They've never set up an outpost, so they have no idea about the logistics involved (which is after all the costs of getting the parts). In short: They're ignorant about the thing they're an "expert" in. I am aware of the logistics involved in setting it up (now easier with the upgrade to freighters) but it is not just the initial setup that concerns me it is the long term running compared to POSs for determination of the amount of Industry slots they should contain. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 05:51:00 -
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Alavaria Fera wrote:How much is the cost to keep an NPC station in highsec running (that people use like crazy) again? Well as the objective of this from my perspective is for player structures to be better than NPC ones. So the cost to use a slot would be more than that of a player owned one.
For the costs of the facilities you would need to ask CCP as that is a lore thingy.
But on a case of balancing, I can see the need for making an Outpost good with a slot usage isk sink involved but as to the number of slots.
Tippia wrote:If CCP allowed multiple outposts per system, most nulsec areas would then have the potential to easily equal hisec for industry and research, but you would have to work for it. Actually, it wouldn't. Outposts are still so hideously unable to even begin to come close to the capabilities of even a single station that you'd run out of planets long before you got something that even remotely resembled a highsec system.
I suppose I'll have to post my standard improvement requirement list in this thread tooGǪ
1. One outpost per system probably has to remain for sov reasons (sov needs a revamp, but let's break one thing at a time). 2. Every outpost type gets 50 each of every industry slot type. Industry-specific outposts get twice that (up from a best-case scenario of 10 of one type). 3. Every outpost type gets 20 offices; Gallente outposts get twice that (up from 4GÇô8 / 24). 4. Every outpost type gets a 30% refinery; a 50% refinery is a single basic upgrade. 5. Basic industry upgrades add 50 each of every slot type (up from 5 of a specific type); Intermediate upgrades add 100 (up from 7); Advanced upgrades add 150 (up from 9). Time bonuses could probably remain the same.
So an Advanced upgraded Outpost would have 350 slots of each type (Industry Type having 400).
That is a lot of slots NPC stations have normally 50 manufacturing slots, 10 copy slots. 20 Invention slots. 20 material research slots and 20 time efficiency research slots.
Frankly I thought my position (as you can only have one per system) of 50% of what you are requesting, with 75% as an out side was frankly a bit unbalanced towards outposts given the extra risk involved in an Outpost. but the fact that you will not take less than what is a massive number of slots is frankly a bit naive as you would frankly be lucky to get 50% of what was asked for. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 05:56:00 -
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Alavaria Fera wrote:Also, let's compare stations to POSes, another really GREAT and POPULAR manufacturing alternative !
Instead of the actual method used, you know: "Jita and JF combo" The objective from my perspective is to allow balance across the security system types slightly favouring the more dangerous spaces and player owned structures. To allow industry to be competative in all areas of space allowing for Reward=Capital outlay*risk or at least be better than it is now.
But as so often happen you have gone for the we want it all approach, the one seen all through this thread on the side of high sec.
So I will leave both sides to their we want it all approach until some cool heads re-enter the conversation. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 06:34:00 -
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baltec1 wrote:Frying Doom wrote:Alavaria Fera wrote:How much is the cost to keep an NPC station in highsec running (that people use like crazy) again? Well as the objective of this from my perspective is for player structures to be better than NPC ones. So the cost to use a slot would be more than that of a player owned one. For the costs of the facilities you would need to ask CCP as that is a lore thingy. But on a case of balancing, I can see the need for making an Outpost good with a slot usage isk sink involved but as to the number of slots. Tippia wrote:If CCP allowed multiple outposts per system, most nulsec areas would then have the potential to easily equal hisec for industry and research, but you would have to work for it. Actually, it wouldn't. Outposts are still so hideously unable to even begin to come close to the capabilities of even a single station that you'd run out of planets long before you got something that even remotely resembled a highsec system.
I suppose I'll have to post my standard improvement requirement list in this thread tooGǪ
1. One outpost per system probably has to remain for sov reasons (sov needs a revamp, but let's break one thing at a time). 2. Every outpost type gets 50 each of every industry slot type. Industry-specific outposts get twice that (up from a best-case scenario of 10 of one type). 3. Every outpost type gets 20 offices; Gallente outposts get twice that (up from 4GÇô8 / 24). 4. Every outpost type gets a 30% refinery; a 50% refinery is a single basic upgrade. 5. Basic industry upgrades add 50 each of every slot type (up from 5 of a specific type); Intermediate upgrades add 100 (up from 7); Advanced upgrades add 150 (up from 9). Time bonuses could probably remain the same. So an Advanced upgraded Outpost would have 350 slots of each type (Industry Type having 400). That is a lot of slots NPC stations have normally 50 manufacturing slots, 10 copy slots. 20 Invention slots. 20 material research slots and 20 time efficiency research slots. Frankly I thought my position (as you can only have one per system) of 50% of what you are requesting, with 75% as an out side was frankly a bit unbalanced towards outposts given the extra risk involved in an Outpost. but the fact that you will not take less than what is a massive number of slots is frankly a bit naive as you would frankly be lucky to get 50% of what was asked for. Yet having five high sec systems that out produce all of nullsec combined is perfectly fine. Even with 400 slots high sec would out produce null. What exactly is unbalanced about tippias idea? Ok so lets just look at Goonswarm and Test the biggest 2 to answer that.
Goonswarm 71 outposts Test alliance 67 Out posts
So combined 138 Outposts So under Tippias proposal they would have 48300 Manufacturing slots equaling 966 Hi-sec stations 48300 Copy Slots equaling 4830 High sec stations 48300 Invention slots equaling 2415 Hi-sec stations 48300 Material Research Stations equaling 2415 Hi-sec stations 48300 Time Efficiency Research equaling 2415 Hi-sec stations.
These calculations done at 350 per station so assuming they all have advanced upgrades but are not Industry type.
All of Hi-sec Empire contains 2996 Stations so just between the outposts owned by goonswarm and TEST would be greater than the manufacturing capability of the whole of high sec. So yeah I do feel that would be unbalanced and having gone over the numbers like this I would be more inclined to say 5-10% of the amount you want would be balanced. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 08:05:00 -
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baltec1 wrote:Quote: So yeah I do feel that would be unbalanced and having gone over the numbers like this I would be more inclined to say 5-10% of the amount you want would be balanced.
That would mean single stations in high sec would have more slots than entire null systems. Just wondering did you appear earlier in this thread as a pro-hi sec advocate. Your style of ridiculous comments seems similar.
But to make it easier for you I was referring to the total number of slots in non industry based stations with industry stations naturally having more. As I said earlier in this thread the cost of an out post is not that great when compared to the running costs of a POS
But I can understand your confusion after this comment "Yet having five high sec systems that out produce all of nullsec combined is perfectly fine. Even with 400 slots high sec would out produce null. What exactly is unbalanced about tippias idea?" We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 08:17:00 -
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March rabbit wrote:Frying Doom wrote:Sariah Kion wrote:Tippia wrote:GǪif you have this odd belief that players should be able to build something in player-controlled space that's better than what NPC can provide in NPC space (you know, to give the whole player-run thing some kind of reason for existing?. Oh, and it also exists in pure numbers and embedded in the mechanics. If this is what you're basing the legitimacy of your argument on no wonder you all keep falling flat on your face. Its this sense of entitlement that fuels the irrational demands and logic being spewed out from null sec bears. So let me get this straight it is your belief that players who choose to be in more dangerous areas with less/no NPC facilities should be punished for their choice? it's not about punishing for choice. It's about choice itself. you have chosen to do industry in place where it is not as easy and good - it's your choice. Deal with it. other examples: you have chosen to live as criminal - don't cry about SS, NPC aggro and all this stuff. You made your choice. you have chosen to live in WH - don't ask "why there is local everywhere and i have no local?" or "give me stations!". You made your choice. i have chosen to run my pimped carebear mobile into low-sec: i have no rights to ask CCP "make it safer for me". I made my choice. The same is with 0.0: people made their choice to live there. They have all the rights to live everywhere but they have chosen 0.0. Over the last 10 years of EvE the balances have changed plus with the introduction of new parts of the game some of the old parts have been left behind.
Other parts of course were introduced broken and have just stayed that way.
Is it your opinion no one should complain over anything.
Miners should not have complained about the barge stats, Null residents shouldn't complain about sov, Incursion runners should not have complained about their nerf and no one should have complained about Incarna, We all chose to play the game so we should all just suck it up and except the games imbalances.
What a load. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 08:50:00 -
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March rabbit wrote:Frying Doom wrote:March rabbit wrote:Frying Doom wrote:Sariah Kion wrote:
If this is what you're basing the legitimacy of your argument on no wonder you all keep falling flat on your face. Its this sense of entitlement that fuels the irrational demands and logic being spewed out from null sec bears.
So let me get this straight it is your belief that players who choose to be in more dangerous areas with less/no NPC facilities should be punished for their choice? it's not about punishing for choice. It's about choice itself. you have chosen to do industry in place where it is not as easy and good - it's your choice. Deal with it. other examples: you have chosen to live as criminal - don't cry about SS, NPC aggro and all this stuff. You made your choice. you have chosen to live in WH - don't ask "why there is local everywhere and i have no local?" or "give me stations!". You made your choice. i have chosen to run my pimped carebear mobile into low-sec: i have no rights to ask CCP "make it safer for me". I made my choice. The same is with 0.0: people made their choice to live there. They have all the rights to live everywhere but they have chosen 0.0. Over the last 10 years of EvE the balances have changed plus with the introduction of new parts of the game some of the old parts have been left behind. Other parts of course were introduced broken and have just stayed that way. Is it your opinion no one should complain over anything. tried to change subject? failed. I said what i said: it's your choice. To answer to your "some parts are broken": yes, i can agree 0.0 sov is broken if we speak about industry. However it was "broken" from start. And everybody knows it. At the result 0.0 sov is bad for industry. You can push theme "CCP badly designed 0.0 sov industry and needs to reimplement it". However you can't speak about punishing players "for their choice to live in 0.0 sov". Ok as the current sov system was not here from the start might I suggest you learn more about EvE before commenting. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 08:51:00 -
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baltec1 wrote:Frying Doom wrote:baltec1 wrote:Quote: So yeah I do feel that would be unbalanced and having gone over the numbers like this I would be more inclined to say 5-10% of the amount you want would be balanced.
That would mean single stations in high sec would have more slots than entire null systems. Just wondering did you appear earlier in this thread as a pro-hi sec advocate. Your style of ridiculous comments seems similar. But to make it easier for you I was referring to the total number of slots in non industry based stations with industry stations naturally having more. As I said earlier in this thread the cost of an out post is not that great when compared to the running costs of a POS But I can understand your confusion after this comment "Yet having five high sec systems that out produce all of nullsec combined is perfectly fine. Even with 400 slots high sec would out produce null. What exactly is unbalanced about tippias idea?" Given that high sec stations are even cheaper than outposts I dont see why you are bringing up POS costs. Unless you are gunning for either a slot nerf to high sec or vastly higher costs for using the slots try option B..So bingo for you.
You might have read the rest of the thread where I pointed that out very clearly. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 08:54:00 -
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Vaerah Vahrokha wrote:Frying Doom wrote: Frankly I thought my position (as you can only have one per system) of 50% of what you are requesting, with 75% as an out side was frankly a bit unbalanced towards outposts given the extra risk involved in an Outpost. but the fact that you will not take less than what is a massive number of slots is frankly a bit naive as you would frankly be lucky to get 50% of what was asked for.
Tippia takes into account the game limitation that hi sec does not have: max 1 outpost per system. So, in order to make a null sec system as good as the average 2-3 stations hi sec system, it'd have to support at least twice / thrice as many slots. Of course then he/she proceeds exaggerating the numbers to support a certain "faction". Most high sec stations do not have manufacturing and/or Material research. So with the numbers tippia gave the for example Copy slots would be, well a hell of a lot more than the whole of Hi and lo sec just on the slots from Goonswarms out posts let alone TESTs and the other alliances. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 09:15:00 -
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March rabbit wrote:Frying Doom wrote:Ok as the current sov system was not here from the start might I suggest you learn more about EvE before commenting. ok. then let me know when outposts got their slots reduced? What did CCP say when they made this change? Or let's speak about POSes: when they lost they refining efficiency? Or maybe once outposts couldn't be recaptured? Maybe you can even show the point in time when industry in 0.0 "sov" space wasn't bad? how about you show me these same things from before the release of Castor
You were the one claiming these things were here from the start.
March rabbit wrote:However it was "broken" from start. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 09:18:00 -
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Kane Alvo wrote:Solution proposal: NISK
Null sec wants to be completely autonomous. Let them. Let them effectively secede from the Union, and give them their own currency, NISK (Null Inter-Stellar Kredits) that can only be used in null to purchase null goods and services. Give null their POS upgrades and increase the number of available production slots by a factor of x10,000.
Sever all ties with "civilized" space completely, except 1 gate connection in each of the 4 empire's space. And that one connection should be on the furthest fringe system of space, as far away from any trade hub as possible. These 4 systems should be upgraded to 1.0 security and patrolled by CONCORD.
Goods produced in null space with NISK have 0 value anywhere else. Passing through one of the gates with illegal NISK goods will result in loss of ship and cargo. NISK can not be converted to ISK, or traded to other players outside of null space.
All null space residents receive a -10.0 security status that resets back to -10.0 daily, at every downtime.
Goods produced with ISK can be transported from high sec into null sec after paying a 50% sales tax.
Why would anyone export anything as it would instantly be worthless.
You might just say you are concerned about Null having a working industry as you would have to compete with more people and the markets would not just be in Hi-sec. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 09:59:00 -
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Goldnut Sachs wrote:Malcanis wrote:Goldnut Sachs wrote:what part of statistical balance do you not understand, Malcanis Well I guess the part where it's all perfectly fine and dandy for sov 0.0 to have 3% of the production capacity of hi-sec, but an EVE-killing catastrophe if sov 0.0 has more production capacity than hi-sec. It's perfectly fine and dandy considering because it is vital that all the gimmick 3 alt corps of highsec cannot bear to have a hair nerfed from the teet of low cost casual-newbie-friendly highsec npc stations, or eve will die, it's literally our fault that we try to blow up all neutrals in sov space. All our history is mankind competing over limited resources. If resources were not so limited the need to defend so many of them would not be so needed, Note I said not so limited, not stupidly over abundant.
Of course this would also be less of a problem if Sov Null actually had to use its space as well as defend it in order to upgrade or keep it.
Nor would Empire be dependent on NPC facilities if their was an alternative that while requiring more work provided greater bonuses. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 10:06:00 -
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Vaerah Vahrokha wrote:Malcanis wrote:Goldnut Sachs wrote:what part of statistical balance do you not understand, Malcanis Well I guess the part where it's all perfectly fine and dandy for sov 0.0 to have 3% of the production capacity of hi-sec, but an EVE-killing catastrophe if sov 0.0 has more production capacity than hi-sec. The one repeating your own, self defeatist mantra here is you.  Do you even understand that my alts had (and still partly have) enough POSes that I only get huge advantages by any possible POS buff and NPC nerf? And despite that I don't immediately hop in the "I ONLY SEE MY OWN PROFIT FIRST" bandwagon, because I can understand others who are not yet at a certain progress and would be blasted by some of the absurd proposals being written in these threads. Anyway I am all for making hi sec slots costs = POS costs and to heavily increase null sec slots. You are raining on the ocean here, sorry. The only things that I am totally against is when people make choices knowing too well about the drawbacks and then come on the forums: not only to have the drawbacks removed (most are stupid drawbacks indeed) but also to have others be damaged in the process. That reeks of spoiled people who refuse to accept the responsibility of their choices and actually reverse them on somebody else. Ok that was fairly reasonable.
I myself am not really doing this for personal profits, I with 1 POS would not benefit greatly as while I gain some isk from manufacturing, I gain most of mine from PI and Mining.
Considering you have mostly covered my proposals of "hi sec slots costs = POS costs and to heavily increase null sec slots." Well close enough anyway as I would like NPC slightly higher and by slightly I mean 1 or 2%
Th only one you did not cover their was the lowering of NPC facilities to a 30% base rate but that is only slightly more training and an implant to achieve perfect refine. It is definitely not manufacturing/research skills as they could be used on NPC or POS facilities. So not sure if you are meaning me. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 10:29:00 -
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Vaerah Vahrokha wrote:Frying Doom wrote:Considering you have mostly covered my proposals of "hi sec slots costs = POS costs and to heavily increase null sec slots." Well close enough anyway as I would like NPC slightly higher and by slightly I mean 1 or 2%
The exact mechanics would have to be based on some sort of moving average, taking into account the ever changing fuels costs. A plus delta could be considered as incentive for POS owners to have also to pay the structures in advance (amortization costs), I am really forcing myself staying neutral on this, because as I said, the more the POSes improve the better I do  . Frying Doom wrote: Th only one you did not cover their was the lowering of NPC facilities to a 30% base rate but that is only slightly more training and an implant to achieve perfect refine. It is definitely not manufacturing/research skills as they could be used on NPC or POS facilities. So not sure if you are meaning me.
I did not cover NPC facilities to 30% base because we already have some of them in hi sec (and NPC null) and some experiments on those would indicate that: - The loss for an established character is low enough to not impact a sufficient deal to justify such a vast game change. - The loss for a new player is high enough to screw them royally off and push well away their ability to start competing in the game. EvE needs all but some additional though wall thrown in the face of new players to keep the ongoing players turnover. While disliking NPC facilities I could see myself failing to argue on the 30% refine so long as the basis of a POS and Outpost refine was using the same calculations as a hi-sec 50% refinery, excluding the reputation equation of course. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 12:13:00 -
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Kane Alvo wrote:Frying Doom wrote:Kane Alvo wrote:Solution proposal: NISK
Null sec wants to be completely autonomous. Let them. Let them effectively secede from the Union, and give them their own currency, NISK (Null Inter-Stellar Kredits) that can only be used in null to purchase null goods and services. Give null their POS upgrades and increase the number of available production slots by a factor of x10,000.
Sever all ties with "civilized" space completely, except 1 gate connection in each of the 4 empire's space. And that one connection should be on the furthest fringe system of space, as far away from any trade hub as possible. These 4 systems should be upgraded to 1.0 security and patrolled by CONCORD.
Goods produced in null space with NISK have 0 value anywhere else. Passing through one of the gates with illegal NISK goods will result in loss of ship and cargo. NISK can not be converted to ISK, or traded to other players outside of null space.
All null space residents receive a -10.0 security status that resets back to -10.0 daily, at every downtime.
Goods produced with ISK can be transported from high sec into null sec after paying a 50% sales tax.
Why would anyone export anything as it would instantly be worthless. You might just say you are concerned about Null having a working industry as you would have to compete with more people and the markets would not just be in Hi-sec. Null HAS a working industry. You null bears seem to think that you need the best version of every aspect of the game available in your own back yard. That's perfectly fine with me. You all want to be special snowflakes and be above the rest of the population, I'm fine with that too. Giving null their own currency solves all the issues at hand. You're effectively cut off from dependence on high sec industry, logistics problems are eliminated, and you're still free to build the player-based economy that you should be building anyway, but aren't. Us null bears, am I a member of Goonswarm? Maybe TEST? Maybe a renter corp?
Your views towards Null industry are as valid as your statement calling me a Null bear.
I have no characters in Null at all, its not profitable enough. I am an industrialist so going to an area with a lower profit is not something I would do.
But if it makes you feel better you can always call me a goonswarm alt 
We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 12:15:00 -
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Kane Alvo wrote:Steve Ronuken wrote:Kane Alvo wrote:*insanity* Say goodbye to any T2 in highsec then. As it needs moongoo. which means, pretty much, nullsec. Wait. You mean that no one area of space can have everything? Is it possible that they're in some way dependent on each other as part of a bigger picture? That interaction between the two is a necessity by design? Say it ain't so.  It isn't so.
With your idea it would just mean wormhole dwellers would charge you 10 times as much We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 14:02:00 -
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March rabbit wrote:TheGunslinger42 wrote:Even if you insane highsec bears don't think nullsec should have industry that is better than highsec, it's pretty unarguable that the current industry capabilities in nullsec are a joke and need a big boost. Even if it were brought up to say 75% of that of highsec, nullsec would be a much more vibrant place you are saying it like anyone from high-sec would care about how vibrant is 0.0  the main problem here is: this rebalance can't be done without nerfing high-sec. NERFING HIGH-SEC BECAUSE OF SOME WHINY 0.0-SECCERS. That's why you will not see enough support from high-seccers. What nerf specifically are you refering too? We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.08 21:10:00 -
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Mr Kidd wrote:flakeys wrote: And i just said that should be the case .Beter minerals , better ratting , plexes , building your titans and offcourse that o so precious technetium.Null reward should be bigger and that should be obvious.
So , that cleared up and keeping in mind what i said above that industry works as explained , why should null have bigger industry then empire?Or is it just simply the ' We wanna have it all on our side of the sandbox' mentality?Because as usuall that impression is pounding hard on the door at the moment.
Null's reward is bigger, substantially bigger than the rest of Eve. The rest of New Eden can't help it if you're giving all your moongoo profit to your alliance leaving your individual players with a pat on the back telling them "at'ta boy!"and sht in both hands. If null was handed everything, the rest of New Eden laid waste, those alliances who you've handed the chains to the dog collars around your corps' necks would still want more from you and you'd still be left with figuring out how to improve null by taking more from an empty Hisec. If I didn't know any better and I just read that I would presume all of Null was just one alliance with all of the moongoo.
That is the problem in this discussion so many people are worried about the goons, what about people who are not in Goonswarm? We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.09 07:22:00 -
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Buzzy Warstl wrote:Tippia wrote:Buzzy Warstl wrote: So, Tippia, you seem to know an awful lot about CCP's inner workings, when can we expect to see that POS announcement?
Do what everyone else does: read the dev blogs. Well, you seem to have seen some stuff in those dev blogs that I didn't, so I thought I'd see if you had an inside track. Actually what they were doing in relation to POSs was mentioned as in a thread on Jita Park.
As the thread was started by Two Step as CCP were trying to just leave them unfixed again. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.09 08:47:00 -
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Josilin du Guesclin wrote:Abrazzar wrote:Null-sec industry should be able to provide for the needs of the alliance without relying on high-sec imports, when properly staffed and supported. It shouldn't be relevant to anything happening in high-sec.
Right now, high-sec industry beats null-sec industry by such a margin that imports are more reliable and probably even cheaper than producing locally.
And I won't talk about the need for a carebear adoption program for null-sec cradles to make null-sec industry work. If Nullsec becomes self-sufficient, as so many nullbear types seem to want, EVE's economy will go to hell as Highsec withers and dies. Healthy economies trade between regions, and different regions have comparative advantages in different products. If nullsec is simply better for everything, as you advocate, then highsec will bleed wealth like crazy, because it's not self-sufficient (and I bet that you're not advocating giving highsec access to tech moons and high-end ores so it can be self-sufficient as well). Well tech moons need to die, they should have never existed in the first place and frankly things like that should be scattered all over 0.4 and below space.
As to high-ends they do not exist only in Null and I think giving everything to high sec hardly makes reward=risk*capital expenditure work do you? We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.09 09:37:00 -
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Brooks Puuntai wrote:Frying Doom wrote: Well tech moons need to die, they should have never existed in the first place and frankly things like that should be scattered all over 0.4 and below space.
As to high-ends they do not exist only in Null and I think giving everything to high sec hardly makes reward=risk*capital expenditure work do you?
Tech Moons aren't 0.0 only. There are some in (northern)lowsec, for example Iitanmadan has at least 2. Though I do agree the change they made to tech was a bad one. Yeah I am aware of the approximate locations of the tech moons, someone posted them up recently, I was just saying that there positions are still to limited.
But it doesn't really matter as either way around, tech moons need to be taken around the back of the shed and shot. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.09 10:20:00 -
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Josilin du Guesclin wrote:Domina Trix wrote:I think nullsec industry should be better than high sec because it might attract more players and corporations into those areas. And for what reasons is this desirable? It would allow the game to grow
It would give industrialists more options than just Hi-sec and it would add a new layer of complexity to the game as people would have more ways to trade than just shipping everything to Jita.
It would also allow for people in other areas like traders to have a reason to go into Null sec to trade. As well as giving players a less repetitive gaming experience. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.09 12:31:00 -
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Mayhaw Morgan wrote:Frying Doom wrote:It would allow the game to grow
It would give industrialists more options than just Hi-sec and it would add a new layer of complexity to the game as people would have more ways to trade than just shipping everything to Jita.
It would also allow for people in other areas like traders to have a reason to go into Null sec to trade. As well as giving players a less repetitive gaming experience. Nothing is stopping the game from growing, except that when people go out to null, they get slaughtered. It has nothing to do with the cost of building a Rifter out there. Industrialists already have more options than just high sec. (You do realize that it takes quite a highly skilled industrialist to build a supercapital, and those are only built in null?) If players are too stupid to realize and understand their options, then they are supposed to be worse off. Not everyone ships things TO Jita, and transactions of all sorts take place in markets other than The Forge. It just so happens that The Forge has a large population, so a large volume of the market activity that takes place happens there. Traders already have reasons to go to null and low sec. You said yourself that lots of stuff is shipped to Jita. Well, much of that stuff comes from null, low, and W-space, and it is shipped there by "traders". This whole thread is just a call for more Retrievers and Iterons to be flying around in null, so the null players can shoot them. If null industry is broken, then WTF are you getting titans and supercarriers and hordes of Tier 3 battleships from? Well the supers are strangely built in null which requires being in a sov holding corp. Which I like a lot of people are not.
As to the battleships, like everything else for null I am sure they would be imported from jita requiring billions in capitals.
Something is not an option, for an industrialist if it is less profitable for greater risk and capital out lay.
As to traders I was referring to the ones that never undock. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.09 13:09:00 -
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Josef Djugashvilis wrote:Abrazzar sums up what may be the flaw in null-sec getting enough quality production facilities, when he argues that null should be self sufficient.
Surely the idea is to increase the interaction between the different sectors of Eve?
Give hi-sec folk reasons to go to null - the stake-holder proposal may be one way to do this.
Hi-sec folk staying in hi-sec, lo-sec folk staying in lo-sec and null-sec folk staying in null-sec cannot be good for the game.
Perhaps the way to improve null is to do some blue-sky thinking and come up with some entirely new game-play for that part of the game.
I have no axe to grind in this, I do not care where the ships I fly are manufactured.
If we all had ways to play and prosper in all parts of Eve, perhaps the silly, 'us versus them' would die off, and we could all respect each other and different play-styles.
Actually the part I find funniest is when people call me a null bear to justify their arguments.
Yes a change from NPC to player owned would benefit me very slightly to start with but I have no characters in Null but I would like to see all of the different areas competing and for industry to be worth while everywhere.
This is more about giving industrialists the same choices PvP players have than anything else. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.09 21:36:00 -
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Kane Alvo wrote:Alavaria Fera wrote:Never not be nerfing nullsec. Eventually the crying will stop.
When it's dead. Let it die. Reading these threads, it sure sounds like you need high sec a lot more than high sec needs you. And that's the part the pisses off the null bears the most. Null sec has ABC, but they want XYZ. High sec has XYZ, so nerf high sec. Sounds fair. Where's my snazzy Vote for Malcanis campaign button? I will admit I cant believe there are people around that would like to see EvE turned into Hi-sec online.
Yes there are people who like Hi-sec, people who need it.
I used to work 14 hours a day 6 days a week and frankly I enjoyed my mining on my day off, I was stuffed and the idea of running around in lo-sec even was too much as I was more zombie than alive
But never was I so simple minded to think that the rest of the game was unimportant and did not need improvements. Yes I argued for the fact that mining barges needed better stats but I did not argue that they shouldn't be able to be ganked.
They are both sides of the same coin just like Dangerous areas of space need better industry while Hi-sec retains its capabilities.
Just as players who want to fund their own production facilities should be rewarded but those that do not should not be massively handicapped.
I cannot believe the level of entitlement I have read in this thread, that people In hi-sec believe that they should have the best rewards, the least on No risk, Massive facilities costing nothing and no competition, while at the same time believing that other areas of this game should make due on frankly bugger all.
It is a sad state of affairs that anyone who was not mentally handicapped would believe this. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 01:05:00 -
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Vaerah Vahrokha wrote:James Amril-Kesh wrote:It's already been said several times why nullsec can't properly be buffed without highsec being nerfed. Tippia and Malcanis can both demonstrate that part of the argument a lot better than I can, and they've posted their reasons several times in this thread. That null sec should be improved is a no brainer. But pray tell me, why are 7k+ men alliances in null sec since it's so underwhelming and just bad? I mean, when perma Hulkageddon became expansive enough, miners stopped mining, CCP detected prices quadruplicating in 2 months and proceeded overbuffing barges. When incursions proved to rise inflation too much, CCP detected prices rising 10% a year and proceeded nerfing them. When new FW proved to bring in too much income, CCP detected prices rising and nerfed them as well. So, which indicator of null sec being unbearable is evidence that CCP is going to nerf hi sec? - The lack of sov claimed space? - The impossibility to establish anything but gimpy-small alliances? - The extreme poverty of the populace in there - The extremely high prices for high ends minerals due to lack of players to mine them? - The dire and extreme lack of supercaps because nobody can afford them? The lack of claimed space is more to do with Sov mechanics than Industry, but touching on Industry it is due to the massive afk mining called moon goo.
They need massive alliances to protect the moongoo from any one else
Yes the populace is poor I have to agree with you there, the alliances aren't but the populace is.
High ends do not only occur in Null, but null mining has increased strangely at the same time bots were getting hammered in hi-sec.
And yes there are a lot of supers in Null, I wonder if this has anything to do with the fact it is the only thing worth doing as everything else can be imported cheaper. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 01:40:00 -
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Buzzy Warstl wrote:There is still this horrible assumption that nullsec needs to be better at *all aspects of industry* than highsec.
I guess simply being able to do things that can't be done at all in highsec isn't good enough.
I would refer you to the story of the goose that laid the golden eggs. Null industry can never be better than Hi in the areas of safety and ease of logistics, so no matter what is done Hi-sec will always have its up sides. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 02:33:00 -
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Zhade Lezte wrote:Vaerah Vahrokha wrote:Zhade Lezte wrote: I don't think anyone here would think that awful gameplay elements would have to stay awful.
It's been stated before that if high and null industry became dependent on PoS it'd have to come with a PoS revamp.
I am not greedy, I openly share info on what I trade and how I trade it. Of course I won't spit on ISK when they come  Anyway, by the super-heavy pressure imposed by the constant spamming of this kind of threads I have some doubts people want to wait for a POS revamp. Even if CCP would really do a POSes revamp, we are talking about: 1) Finishing T1 tiericide. 2) Finishing cap ships graphics (and maybe not just that) revamp. 3) Doing faction ships tiericide. 4) Updating the T2 ships that have been obsoleted by T1 improved ships. 5) POS revamp 6) Null sec industry changes / hi sec nerfs or whatever. This means *years* of waiting. How do you keep them quiet for years, if they seem tired of waiting right today? Bah, being greedy is a point of pride  (I at least try to help out people too, perhaps not as much as you do and mostly just in my alliance) And that's CCP's question to answer! People have wanted null revamped for years and CCP has decided to work on great features like incarna, highsec wars, and crimewatch instead. Granted they haven't ignored null entirely but the changes made are very few in number and haven't really changed things out here (or have in some cases made things worse), so unfortunately they haven't gained any gratitude from nullsec in that regard. Better hope that nullsec likes pvp enough to enjoy tiercides and other bones like attack battlecruisers while going through that. In more optimistic news, CCP has been very effective at getting tiercide done quickly unlike everything else in this game, so *maybe* they'll get through that list faster than years of waiting. Because I may be wrong, but I suspect waiting years will hurt their bottom line. I think CCP has left the clock ticking for so long, leaving things broken that with all the cool games that have been announced they are crapping them selves a bit. Which is why we have the new idea of them working of a lot of different things at the same time to try to reduce as many of the broken mechanics as possible before those games release. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 03:18:00 -
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Zhade Lezte wrote: Maybe you even learned something! Only the all mighty BoB can perform miracles.
All praise BoB! We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 03:21:00 -
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Alavaria Fera wrote:James Amril-Kesh wrote:Mayhaw Morgan wrote:James Amril-Kesh wrote:You know how smalltime highsec industrialists complain about never being able to find open industry slots? Wait . . . I thought high sec industrialists were the backbone of every major alliance, since null industry is so broken. We're small time, now? Wrong. The null sec industrialists, who are doing their industry work in highsec, are the backbone. And LOL at "you've circumvented consequences, that means it isn't broken". YEAH OKAY What it really means is you need to break highsec to really make nullsec cry. So, are you willing to take the hit to hurt null? Actually I thought he meant he would like to see the Null sec residents flood all of the available slots in Hi-sec so he can enjoy how not broken the system is We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 03:37:00 -
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Kane Alvo wrote:Zhade Lezte wrote:Now imagine that, but without CONCORD protection! Because that is the current nullsec reality of needing to refine and build in separate outposts (and sometimes sell in a third!) Please. Tell us again how hard it is for null sec to earn ISK, especially Goons. It's soooooo interesting. You seemed very obsessed with Goonswarm while at the same time being very ignorant as to how the tech income works. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 03:42:00 -
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Brooks Puuntai wrote:James Amril-Kesh wrote:That... doesn't have anything to do with the topic at hand. I realized its best to ignore him. He's one of those that ignores almost everything, and simply has a stubborn hatred for Goons. I have a stubborn hatred for Goons but that doesn't mean that I am trying to destroy the game. For example if he had any brains he would be asking for a massive Hi-sec industry nerf with no Null fixes as that is where Goons are doing their Industry now.
If you are going to try to crush your enemies using game mechanics, well you are already saying bugger everyone else so do it properly. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 03:47:00 -
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Alavaria Fera wrote:Frying Doom wrote:Brooks Puuntai wrote:James Amril-Kesh wrote:That... doesn't have anything to do with the topic at hand. I realized its best to ignore him. He's one of those that ignores almost everything, and simply has a stubborn hatred for Goons. I have a stubborn hatred for Goons but that doesn't mean that I am trying to destroy the game. For example if he had any brains he would be asking for a massive Hi-sec industry nerf with no Null fixes as that is where Goons are doing their Industry now. If you are going to try to crush your enemies using game mechanics, well you are already saying bugger everyone else so do it properly. You have to crush everyone because our alts are everywhere~~~~ Exactly
If you have a good enough hatred for someone that the thought of it gaining some improvement fills you with hatred....Well you can't make an omelet
Why stop at one type of space, crush them all then the Goons will never prosper. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 04:01:00 -
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Brooks Puuntai wrote:Or just ignore Goons all together and do whats right for the longevity of the game.
I never understood peoples obsession with the Goons. Similar to MC, Bob, NC(nodot) they will fall sooner or later, most likely through self implosion.
When it comes to balancing issues something needs to be done with High/Null industry to try and spread people out of High or else the game will stagnate. Which is why personally I have conceded to the idea of nerfs to Highsec. Then again I doubt CCP has the balls to upset anyone in High or do any drastic change to the game. No they probably don't
But in relation to the Goons The Emperor: You want this, don't you? The hate is swelling in you now. Take your Jedi weapon. Use it. I am unarmed. Strike me down with it. Give in to your anger. With each passing moment you make yourself more my servant.
The Emperor: Good. Use your aggressive feelings, boy. Let the hate flow through you.
But at the end of the day if the leave everything this unbalanced there are some good games coming up. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 05:01:00 -
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James Amril-Kesh wrote:"I think CCP should let us do X. It's currently impossible within game mechanics for us to do so and we have very good reasons for believing that this would be good for the game." "Hurr you and hundreds of other people clearly don't understand the game mechanics, you should do X and stop asking CCP to do it for you." There was an article I read, that said when trying to get your point across don't insult people.
But lets face it after a while you just get sick of it and tell people to clean up the drool running down themselves. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 05:38:00 -
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removed, I didnt think much of that joke. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 06:14:00 -
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Mayhaw Morgan wrote:James Amril-Kesh wrote:But you either willfully or out of sheer ignorance completely miss the point every time. What exactly is "the point", because what I am getting are: a. You are too stupid to figure out how to build **** in null. b. You are too lazy to build **** in null. c. You are too greedy to build **** in null. For all the pissing and moaning about null industry being a hassle, you all can still manage to field huge numbers of capitals, and more importantly, super capitals, which cannot have been built anywhere BUT null. Do you have any comprehension as to how much tritanium and build time it takes to put together even 1 titan? Look it up if you don't and then tell me again how hard it is for your people to build a Rifter. Do you even DO industry? Lets examine your wonderful expansion of Null sec Industry
to build a battle cruiser for example in G-YT55 for example
Now their is no stations there but their are lo-ends
So I set up a POS and go mining. I get the lo-ends I need and put them into the refinery.
Where I immediately lose 25% of what I mined
So as it would be completely ridiculous to build any thing here I pack up and go to Hi-sec where everything is safe free and easy.
We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 06:16:00 -
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Andski wrote:also the vast majority of regular capitals are built in lowsec because building them in 0.0 hugely limits the potential market for capital builders, as they would have to be flown hull by hull to lowsec for sale on the open market
i hope i have enlightened you with this tidbit of knowledge Actually one of the corps I was in made their money from cap sales.
they were built 1 jump into lo-sec and all the minerals were mined in hi-sec, the high ends were just bought from Jita. This way there was very little risk. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 06:25:00 -
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Josilin du Guesclin wrote:Frying Doom wrote: Yes the populace is poor I have to agree with you there, the alliances aren't but the populace is.
Well, that's a fault in the Alliances, nothing else. However, most seem to have pretty solid ship replacement policies, and many hand out ships as well, so while their members may not have much ISK, they don't lack for capital. I did a pretty rough and ready check of the stats on EvE Who and EvE-Kill, and it turns out that nullsec alliances, both carebear and PvP, sov holding, and not, WH corps, and hisec alliances all have a pretty consistent ship value loss rate for about 50-100M ISK per pilot (not per account, because that's not data that was available to me) per month. That's it's within the same ballpark across the board (barring a few outliers like Solar Fleet, which loses and kills about double the norm) suggests that nullsec is not at all poor, even after paying sov bills, for infrastructure, and for massive supercap building programs. Nullsec is not poor and nullsec pilots are not poor in what matters (ships and their consumables). If they were they'd be risking and losing less value than pilots in other areas, and they aren't. I was referring to the amounts pilots can make in relation to the amounts that can be made in other areas such as hi-sec lvl 4s, not to hand outs given to pilots of the larger alliances.
You are generalizing the entire population of Null into what is done by the larger alliances and even then missing the point that a SRP is not income made by the players. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 06:28:00 -
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Josilin du Guesclin wrote:Vaerah Vahrokha wrote:- Having people set up POSes would be delicious for me: I still have a whole array of faction POSes ready to be deployed, I have BPOs to build tons of POS structures. Also, more POSes deployed means more fuels and in my situation means I'd become hideously richer thanks to that. I also have multiple freighters and JF so logistics are a-OK. So, for what regards me, go ahead and beat them hard!  That's a good point, and it will negatively everyone who has to import station fuel, including those in WH space. If they (quite reasonably) pass this increased cost on, WH products will also rise in price. Yes and people in WHs would not need a rorqual to be able to export minerals in quantity. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 07:00:00 -
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Mayhaw Morgan wrote:Brooks Puuntai wrote:If you actually did industry in null you wouldn't be saying this. If you actually read the arguements, you wouldn't be saying this.
Or something just isn't clicking. Here's what's clicking for me: Industrialists are pets and have to do what they do crawling on their hands and knees in null sec, because they cannot muster any considerable amount of manpower to assist them. If you can build a titan in null, you can build ANYTHING in null. The difference being that people will actually help you build a titan, but they won't help you build anything that is not at least a corp level asset. THAT is your problem. Andski wrote:also the vast majority of regular capitals are built in lowsec because building them in 0.0 hugely limits the potential market for capital builders, as they would have to be flown hull by hull to lowsec for sale on the open market Thnk about that dynamic. Maybe it's not just true for capitals. Maybe that might have something to do with why nobody builds Rifters in null, either. It's not like just anyone can dock in your station and buy your merchandise. So what you are saying is that because it is true for a few it must be true for everyone.
You are either a troll or an idiot, you decide. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 09:30:00 -
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James Amril-Kesh wrote:Josilin du Guesclin wrote:The funniest thing of all is that in January you were all "We're rolling in it, losing a Trillion because someone mis-clicked and jumped their titan is nothing", and then suddenly you're following the new party line that "Nullsec is a blasted wasteland, with only the hardiest surviving on a tiny income, starving for lack of low-end ores". Oh look, someone else who doesn't understand the difference between alliance income and player income. Its ok I am sure he has trillions so can afford to look foolish
As by his logic, some people in Hi-sec have trillions so therefore everyone has trillions We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 12:59:00 -
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So has this discussion gotten past the point where all the people from hi-sec seem to believe that everyone in Null is a member of Goonswarm and that every member has a tech moons worth of profit available to them alone? We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 13:45:00 -
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flakeys wrote:Frying Doom wrote:So has this discussion gotten past the point where all the people from hi-sec seem to believe that everyone in Null is a member of Goonswarm and that every member has a tech moons worth of profit available to them alone? Funny how this discussion never took place with a 40+ page threadnaught while there where more and bigger wars going on in a few years back?And now that half of null is carebearland all of a sudden we got a huge incomeproblem .... uhuh You might want to check that, I seem to remember them going back at least a few years but in f&I not God. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 14:44:00 -
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flakeys wrote:Frying Doom wrote:flakeys wrote:Frying Doom wrote:So has this discussion gotten past the point where all the people from hi-sec seem to believe that everyone in Null is a member of Goonswarm and that every member has a tech moons worth of profit available to them alone? Funny how this discussion never took place with a 40+ page threadnaught while there where more and bigger wars going on in a few years back?And now that half of null is carebearland all of a sudden we got a huge incomeproblem .... uhuh You might want to check that, I seem to remember them going back at least a few years but in f&I not Gd I don't need to check that as i said ''when there where bigger wars on'' tell me after the north collapsed a few years back has there been any ''big war'' ? All you got left is huge blobs killing off small blobs and whining that that smaller blob doesn't undock o/TEST looking at you lot . So again , enlighten me why this is a verry high concern now that big wars are non existant and while technetium income is skyhigh for a large part of null.And again yes it is a large part if you look at the amount of players in the OTEC alliances. How the hell did alliances like BOB -owwww i dared say it and in comes T2 whining- even stay alive for longer then 1 month beats me , i mean they should have been sucked dry as an alliance and as members the day they stepped into null right?I mean they had constant wars and didn't suck techtitty as much as CFC does yet they're idnustrial backbone was strong and delivered perfectly during wartimes yeaaaaaaaaaars back and we didn't even have JF's / jumpbridges then . Ahh i know they must have been cheating devs , that's it it all makes sense now.
Well let's see, from my perspective I couldn't give a stuff about null wars, so I am talking about player owned being better than NPC.
Enlighten me wasn't bib the alliance getting illegal help from devas, being the reason we have a csm now?
But to be honest I don't care about big alliances in anyway other than the effect bootum up income and a usage based sov will have.
I care about the industrialists be they part of an alliance or solo, now these people myself included deserve and for that matter pay for more than just getting stuffed into hi sec and being told to rot.
We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 14:46:00 -
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Alavaria Fera wrote:Brooks Puuntai wrote:flakeys wrote:
So again , enlighten me why this is a verry high concern now that big wars are non existant and while technetium income is skyhigh for a large part of null.And again yes it is a large part if you look at the amount of players in the OTEC alliances.
How the hell did alliances like BOB -owwww i dared say it and in comes T2 whining- even stay alive for longer then 1 month beats me , i mean they should have been sucked dry as an alliance and as members the day they stepped into null right?I mean they had constant wars and didn't suck techtitty as much as CFC does yet they're idnustrial backbone was strong and delivered perfectly during wartimes yeaaaaaaaaaars back and we didn't even have JF's / jumpbridges then .
Ahh i know they must have been cheating devs , that's it it all makes sense now.
Broken Trusec, R64 income, perma ran DED sites. However I don't see your point, industry in null back then was terrible as it is now. Almost everything was imported in using freighters and bridging or doing the carrier exploit. My my, it's like they all needed a nerf. Nerf tech by the way, that way nullsec can be a ~true~ harsh and cold wasteland full of ~worthless things~ for ~worthless people~ to fight over. Then maybe they'll learn to appreciate highsec. Actually this discussion reminds me of trying to tell school kids what the real world is like, but having them failing to understand it as to them school is the real world. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 16:03:00 -
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Kane Alvo wrote:Frying Doom wrote:But to be honest I don't care about big alliances in anyway other than the effect bootum up income and a usage based sov will have.
I care about the industrialists be they part of an alliance or solo, now these people myself included deserve and for that matter pay for more than just getting stuffed into hi sec and being told to rot.
i-+ro-+ny [ahy-ruh-nee] noun, plural i-+ro-+nies.1. the use of words to convey a meaning that is the opposite of its literal meaning. Eg: Frying Doom doesn't care about big power blocks, he cares about the little guy. Has "vote for Malcanis" in his forum signature. Yes because I chose to support Malcanis as I believe his ideas are best for the game as a whole. It is one of the things I don't like in a lot of the candidates, they are "vote for me and I will fix hi sec" or "I will fix Wormhole space"
This game needs people on the CSM who are concerned about all of the game not just the interests of the few.
Oh and Malcanis is not a block candidate, but just so you know Myanna is the go on swarm block candidate but having said that Myanna is actually the best goon candidate I have seen so far. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 16:27:00 -
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Josilin du Guesclin wrote:Andski wrote:Dave Stark wrote:but you do nothing to help the poor miners! :( Beyond putting up outposts and upgrading them to allow for 100% refines with skills and upgrading systems to allow more grav anoms to spawn? Nope! Wait a minute. A few pages back y'all were going on about how you had crappy refineries in null that ate 25% of your ore. Now you're saying that miners get a good deal because they get 100% refineries. POSs have a max 75% refine no skills are counted.
And outposts are only for Sov holding corps in Sov Null. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 16:32:00 -
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Kane Alvo wrote:I support Psychotic Monk for one reason, and one reason only: of all the CSM candidates, he is the only one advocating for emergent, aka player-generated content. Which in my opinion, is something those of you in null sec should be doing...creating your own content instead of asking for handouts.
As a new player, the vast majority of what I see emanating from null is elitism. Most of the null bear advocates seem to think they're above everyone else as if null is some kind of exclusive neighborhood, and the rest of us are just high sec peeons...and I don't even live in high sec. I think after the irony comment we can class you amongst those suffering from elitism. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 16:35:00 -
[89] - Quote
Alavaria Fera wrote:Brooks Puuntai wrote:Josilin du Guesclin wrote:Andski wrote:Dave Stark wrote:but you do nothing to help the poor miners! :( Beyond putting up outposts and upgrading them to allow for 100% refines with skills and upgrading systems to allow more grav anoms to spawn? Nope! Wait a minute. A few pages back y'all were going on about how you had crappy refineries in null that ate 25% of your ore. Now you're saying that miners get a good deal because they get 100% refineries. Only 1 type of outpost can hit 100%(w/skills ofc) after upgrades. Outside of that you would have to use POS refining(which takes 25%) or use the other station refineries which take a large chunk. See, isn't that good enough for ~nullsec~? May be that is the answer, instead of arguing that Null industry should improve, we should be arguing that Hi-sec Industry should be as good as Null.
What are they going to complain about then.....oh thats right the fact there is almost no industry and they can even have a couple of tech moons too to make them feel special. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 21:32:00 -
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Brooks Puuntai wrote:baltec1 wrote:Brooks Puuntai wrote:Many of the issues regarding null industry could be eliminated with updating POSs. Really that should be more of a priority then fixing Dominion at this point. Since it could allow corps/alliances in npc null/WH to build up in preparation for sov null. Also I feel POSs are in worse shape then Sov is.
So I take it you are in favor of massively increased costs for using the high sec slots then. Actually I'm but on a tiered scale. Please define
"tiered scale" We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 21:54:00 -
[91] - Quote
Brooks Puuntai wrote:Frying Doom wrote:Brooks Puuntai wrote:baltec1 wrote:Brooks Puuntai wrote:Many of the issues regarding null industry could be eliminated with updating POSs. Really that should be more of a priority then fixing Dominion at this point. Since it could allow corps/alliances in npc null/WH to build up in preparation for sov null. Also I feel POSs are in worse shape then Sov is.
So I take it you are in favor of massively increased costs for using the high sec slots then. Actually I'm but on a tiered scale. Please define "tiered scale" Pretty much as its stated. Installation Cost and price per hour goes up based off of tier level and depending on the item type(mods cost less to build then ships). So the cost per hour would be less for example to build a shuttle, than to build a battleship for instance? We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.10 22:09:00 -
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Brooks Puuntai wrote:Frying Doom wrote:
So the cost per hour would be less for example to build a shuttle, than to build a battleship for instance?
If you want to break it down that far sure. I like to be clear and I do like to hear new ideas. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.11 00:23:00 -
[93] - Quote
baltec1 wrote:Brooks Puuntai wrote:
Though I would like to hear what you would want, since any idea you seem to shoot down as not good enough.
Simply more slots in null. The station owner can set the charge to run them, much like the repair services. I myself would prefer the charge to act as an isk sink and subsequently preventing outpost owners with no running costs from charging little for the slots and being able to massively undercut POS owners and NPC station users.
With that ability the whole system would just collapse and we would have exactly what we have now but favouring outpost owners instead of NPC facility users. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.11 01:21:00 -
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baltec1 wrote:Frying Doom wrote:
With that ability the whole system would just collapse and we would have exactly what we have now but favouring outpost owners instead of NPC facility users.
We are literally talking about saving a few thousand per run if the outpost owners chose to charge nothing. You seriously think that will lead to a collape of NPC station use? In comparison to the expense of POS facilities? We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.11 06:21:00 -
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Steve Ronuken wrote:Frying Doom wrote:baltec1 wrote:Frying Doom wrote:
With that ability the whole system would just collapse and we would have exactly what we have now but favouring outpost owners instead of NPC facility users.
We are literally talking about saving a few thousand per run if the outpost owners chose to charge nothing. You seriously think that will lead to a collape of NPC station use? In comparison to the expense of POS facilities? POS expenses aren't that high, really. Not when you break it down. Compared to the cost of NPC slots? We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.11 06:27:00 -
[96] - Quote
Tesal wrote:Benny Ohu wrote:Kane Alvo wrote:I know I'm right, along with a great many others. Null bears are calling for CCP intervention to fix their industry woes, when they should be doing it themselves. Instead, you're all content to roam your sovereign space, blue your neighbors, and whine about what you don't have. There's nothing stopping you from setting up trade agreements with other alliances, creating trade hubs, or any number of things....including going to war and expanding your territory for access to more industry options.
Yes, POSs need to be fixed. Yes, corp roles need fixed. Yes, you probably do need more industry slots. But the calls to be fully independent of high sec T1 production are ludicrous. The calls for "we should have access to everything without logistics" are equally stupid. And there's no reason to nerf other areas of space just so you can all feel like special snowflakes for 5 minutes until you find something else to whine about.
yes i agree completely. also faction war should never have been "fixed" by ccp. all the people in it were just whining for fixes and what they didn't have. there are no problems whatsoever with eve online and anyone who points one out is just trying for a handout. hahaha this whole time those stupid nullseccers could have been 'setting up trade agreements with neighbors', 'expanding their territory' and 'creating trade hubs' which would have solved all their problems in some nebulous fashion because of the emergent gameplay Hi-sec industry isn't factional warfare, its been around for 10 years. It was designed to have a low barrier to entry easy accessibility so that anyone could do it, much like PI has a low barrier to entry. It's " working as intendedGäó". Yes Pi is a great example, It costs more to do when you use an NPC POCO than it does when you use your own. With NPC taxes just like NPC station slots should.
Maybe that is the answer a Tax similar to the PI tax on the cost of the finished product. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.11 12:01:00 -
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baltec1 wrote:Frying Doom wrote: In comparison to the expense of POS facilities?
POS need an utter rework, but thats not going to happen untill at least all the ships have been teircided. Keeping the fix as simple as possible would mean a much quicker fix for null sec industry as far as slots go. Actually the alterations to POS are mostly altering some percentages and fixing a couple of security holes. Not much is really needed to make them less of a torture device.
No it is unlikely CCP will ever actually bother fixing them properly so there is not much need to ask for that.
So a cost per usage for outposts and NPC facilities An increase in Outpost slots An alteration to POS refinery numbers A pos security fix A Pos hanger fix
And done
Bugger all really. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.11 20:58:00 -
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Kane Alvo wrote:James Amril-Kesh wrote:Maybe it's hard for me to understand because the **** you're saying is blatantly untrue. You're spewing a ton of crap about how everyone who doesn't go to null must automatically be risk averse, and how that's the ONLY reason - no, it can't possibly have anything to do with the game mechanics concerning industry. I'm quite sure the risk aversity is why a lot of people are in highsec, but there are a sizeable number of people in nullsec alliances who do their industry in highsec. Why? It's not because they're averse to risk. No, nullsec industry is not feasible. It's broken. It needs to be fixed. Why is this so hard for you to understand? No, it's not blatantly untrue. Quite the contrary, it's blatantly obvious. Are you SERIOUSLY trying to lead anyone to believe that the lack of industrial players/corps in null sec is due to lack of industrial opportunities? Furthermore, I didn't say that risk avoidance was the only reason, I said it was the main reason. There are others clearly listed in my previous post. Why do null sec alliances do their industry in high sec? The same reason high sec alliances do their industry in high sec. The math isn't that difficult. And if you think risk aversion isn't part of that equation, again, I'd remind you to remove those rose colored glasses. James Amril-Kesh wrote:Maybe you should ask Psychotic Monk that same question, or anybody else who is running for or who has previously held a position on CSM. Maybe you should keep your nose out of posts that have nothing to do with you? You're having a hard enough time keeping up with your own. Risk avoidance has something to do with why Hi-sec will continue to fill up even if Null sec industry is fixed.
As the playerbase grows there will always be some who just want to mine, run missions ect with little to no risk.
But as to Null it is not Risk avoidance but the profitability of risk that is involved. At the moment it is not profitable, as soon as you include the additional risk you notice that the venture is not profitable.
Making POSs more capable of refining and leveling the cost per slot per hr will do much to help balance this additional risk. Adding value to spodmium will also help balance this risk.
The whole point of this is to help offset the risk involved in more dangerous parts of space to give people the options of doing Industry in places other than hi-sec. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.11 22:33:00 -
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Sariah Kion wrote:Kane Alvo wrote:Frying Doom wrote:Risk avoidance has something to do with why Hi-sec will continue to fill up even if Null sec industry is fixed.
As the playerbase grows there will always be some who just want to mine, run missions ect with little to no risk.
But as to Null it is not Risk avoidance but the profitability of risk that is involved. At the moment it is not profitable, as soon as you include the additional risk you notice that the venture is not profitable.
Making POSs more capable of refining and leveling the cost per slot per hr will do much to help balance this additional risk. Adding value to spodmium will also help balance this risk.
The whole point of this is to help offset the risk involved in more dangerous parts of space to give people the options of doing Industry in places other than hi-sec. Finally. At least someone gets it. Thank you for your non-drama queen response that actually makes sense for a buff to null industry. This, I can get on board with. Approved. This proposal is only in the interests of the great blue blob that owns null sec. Well then would you care to explain my interest in it? We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.12 01:17:00 -
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Kane Alvo wrote:Antir wrote:Yep there is no need for more conflict drivers in null sec or more people putting assests at risk. 1) Open contacts. 2) Scroll through large list of blue. 3) Remove blue. 4) Congratulations, you just added conflict drivers in null sec. 5) Undock. Assets are now at risk. But why would any one do that when the likely losses are greater than the likely profits? We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.12 02:19:00 -
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Tesal wrote:EvilweaselSA wrote:Tesal wrote:
Who will have their assets at high risk under the new industry scheme in null? Who will have their assets at low risk under the new industry scheme in null?
high risk: pos users medium risk: outpost/conq station users lowest risk: npc station users Nice dodge. Ok I am lost, how is that a dodge. Maybe I just need more coffee We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.12 02:36:00 -
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Coal Porter wrote:"Should Null industry > High sec industry?"
No of course not. What kind of re..cursive thinker believes that industry in a war zone should be more profitable than industry in a Non-war zone?
Lockhead Martin doesn't, and they have been building stuff for the war machine for quite some time now. They must be morons who don't recognize how Risk vs Reward should work. Hummer didn't build Hummers in Bosnia, never did, never will till it becomes a peaceful place where employees can commute to work safely because it would be cost prohibitive to provide an armored hummer to each employee just so they could arrive at work alive...and no guarantee even then with land mines and all.
Boeing (bunch of ***** carebears) thinks it would be insane to build an aircraft factory in Afghanistan (null sec). Suppose a regime (SOV) change occurred in the middle of a run of Bombers ( Ok, no one is building dreads or carriers in HS :P ...insert relevant Eve product)...that would be a HUGE loss to a RL (EVE) corporation, even one that size.
There are no tank manufacturers building tanks in war zones...yet think of the shipping costs they would save with all that heavy product...the Retards!!! Oh wait...they sell their products to Military Reps in Safe Land, and the Military hauls their new shineys to the war zone themselves in C5 Galaxies (Jump Freighters) designed especially for that purpose... Just like in EVE.
Someone way way back in this thread mentioned that the Null sec industry whine is based on a false premise. "Risk should equal Reward" is insane, or everyone would be doing it, and it would not be risky. Just out of curiosity have you heard the term "War profiteering"? We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.12 03:42:00 -
[103] - Quote
Tesal wrote:Frying Doom wrote:Tesal wrote:EvilweaselSA wrote:Tesal wrote:
Who will have their assets at high risk under the new industry scheme in null? Who will have their assets at low risk under the new industry scheme in null?
high risk: pos users medium risk: outpost/conq station users lowest risk: npc station users Nice dodge. Ok I am lost, how is that a dodge. Maybe I just need more coffee  The answer is small alliances will have high risk for their assets. The big guys will have low risk. oh you mean sov holding alliances We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.12 06:23:00 -
[104] - Quote
Actually this thread and the others in the last few days have made me come to realise why people would be members of Goonswarm.
Goons are arrogant jerks, who frankly have a massive chip on their shoulders and love to look down on everyone else. I must say they have always sickened me.
But with these threads I have come to realize the why of their culture.
They are almost a separate entity in EvE, once you are a goon no one smart will ever have you afterwards and this is what it is all about, it is a line in the sand that says that goons are not with the others of this game
And after this thread I can definitely see a reason to separate yourself from a large amount of the population and just go "I don't know these people" We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.12 07:27:00 -
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Maybe I haven't had enough coffee today, but I am finding myself constantly thinking "These people play EvE, it is a miracle, as they should have been shot at birth." We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.03.12 09:36:00 -
[106] - Quote
baltec1 wrote:Coal Porter wrote:"Should Null industry > High sec industry?"
No of course not. What kind of re..cursive thinker believes that industry in a war zone should be more profitable than industry in a Non-war zone?
Lockhead Martin doesn't, and they have been building stuff for the war machine for quite some time now. They must be morons who don't recognize how Risk vs Reward should work. Hummer didn't build Hummers in Bosnia, never did, never will till it becomes a peaceful place where employees can commute to work safely because it would be cost prohibitive to provide an armored hummer to each employee just so they could arrive at work alive...and no guarantee even then with land mines and all.
Boeing (bunch of ***** carebears) thinks it would be insane to build an aircraft factory in Afghanistan (null sec). Suppose a regime (SOV) change occurred in the middle of a run of Bombers ( Ok, no one is building dreads or carriers in HS :P ...insert relevant Eve product)...that would be a HUGE loss to a RL (EVE) corporation, even one that size.
There are no tank manufacturers building tanks in war zones...yet think of the shipping costs they would save with all that heavy product...the Retards!!! Oh wait...they sell their products to Military Reps in Safe Land, and the Military hauls their new shineys to the war zone themselves in C5 Galaxies (Jump Freighters) designed especially for that purpose... Just like in EVE.
Someone way way back in this thread mentioned that the Null sec industry whine is based on a false premise. "Risk should equal Reward" is insane, or everyone would be doing it, and it would not be risky. You might want to look up Britain from 1939 to 1945 if you are going down the "this can't happen in RL" route. Then you can tell me which empire in histroy had no industrial base. One would definitely not want to mention the forts set up on the frontiers by the roman legions either. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault Vote for Malcanis for CSM8 |

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Posted - 2013.04.10 02:07:00 -
[107] - Quote
Beware of Mocam
Apparently EvE University is training people to bring back the dead.
Mocam the Necromancer.  Vote Now! My recommendations are:-á 1.James Arget 2.Ayeson 3.Nathan Jameson 4.Cipreh 5.Chitsa Jason 6. Malcanis 7. Mike Azariah 8. Ripard Teg 9. Mangala Solaris 10. Ali Aras 11. Roc Wieler And remember not voting is the same as voting for Null. |
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